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<channel>
	<title>Jontas</title>
	<atom:link href="http://www.f15ijp.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.f15ijp.com</link>
	<description>My digital notepad (notes etc)</description>
	<lastBuildDate>Fri, 18 May 2012 08:00:24 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Sony Smart Extras (Smartwatch) Keeping the screen on &#8211; controlling the screen state</title>
		<link>http://www.f15ijp.com/2012/05/sony-smart-extras-smartwatch-keeping-the-screen-on-controlling-the-screen-state/</link>
		<comments>http://www.f15ijp.com/2012/05/sony-smart-extras-smartwatch-keeping-the-screen-on-controlling-the-screen-state/#comments</comments>
		<pubDate>Fri, 18 May 2012 08:00:24 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Smart Extras]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sony Smartwatch]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1327</guid>
		<description><![CDATA[In the utils package there is a function that can be used to control the screen state. /** * Set the accessory screens state. * * @see Control.Intents#SCREEN_STATE_AUTO * @see Control.Intents#SCREEN_STATE_DIM * @see Control.Intents#SCREEN_STATE_OFF * @see Control.Intents#SCREEN_STATE_ON * * @param state The screen state. */ protected void setScreenState&#40;final int state&#41; &#123; if &#40;Dbg.DEBUG&#41; &#123; Dbg.d&#40;&#34;setScreenState: [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/05/sony-smart-extras-smartwatch-keeping-the-screen-on-controlling-the-screen-state/" size="medium" count="true"></div></div><p>In the utils package there is a function that can be used to control the screen state.</p>

<div class="wp_syntax"><div class="code"><pre class="java" style="font-family:monospace;">    <span style="color: #008000; font-style: italic; font-weight: bold;">/**
     * Set the accessory screens state.
     *
     * @see Control.Intents#SCREEN_STATE_AUTO
     * @see Control.Intents#SCREEN_STATE_DIM
     * @see Control.Intents#SCREEN_STATE_OFF
     * @see Control.Intents#SCREEN_STATE_ON
     *
     * @param state The screen state.
     */</span>
    <span style="color: #000000; font-weight: bold;">protected</span> <span style="color: #000066; font-weight: bold;">void</span> setScreenState<span style="color: #009900;">&#40;</span><span style="color: #000000; font-weight: bold;">final</span> <span style="color: #000066; font-weight: bold;">int</span> state<span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
        <span style="color: #000000; font-weight: bold;">if</span> <span style="color: #009900;">&#40;</span>Dbg.<span style="color: #006633;">DEBUG</span><span style="color: #009900;">&#41;</span> <span style="color: #009900;">&#123;</span>
            Dbg.<span style="color: #006633;">d</span><span style="color: #009900;">&#40;</span><span style="color: #0000ff;">&quot;setScreenState: &quot;</span> <span style="color: #339933;">+</span> state<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
        <span style="color: #009900;">&#125;</span>
        Intent intent <span style="color: #339933;">=</span> <span style="color: #000000; font-weight: bold;">new</span> Intent<span style="color: #009900;">&#40;</span><span style="color: #003399;">Control</span>.<span style="color: #006633;">Intents</span>.<span style="color: #006633;">CONTROL_SET_SCREEN_STATE_INTENT</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
        intent.<span style="color: #006633;">putExtra</span><span style="color: #009900;">&#40;</span><span style="color: #003399;">Control</span>.<span style="color: #006633;">Intents</span>.<span style="color: #006633;">EXTRA_SCREEN_STATE</span>, state<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
        sendToHostApp<span style="color: #009900;">&#40;</span>intent<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
    <span style="color: #009900;">&#125;</span></pre></div></div>

<p>So all we need to do in order to control the screen state is to call this with the correct screen state intent. The following example will keep the screen on</p>

<div class="wp_syntax"><div class="code"><pre class="java" style="font-family:monospace;"> setScreenState<span style="color: #009900;">&#40;</span>Intents.<span style="color: #006633;">SCREEN_STATE_ON</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span></pre></div></div>

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		</item>
		<item>
		<title>Android: Rotate a bitmap</title>
		<link>http://www.f15ijp.com/2012/05/android-rotate-a-bitmap/</link>
		<comments>http://www.f15ijp.com/2012/05/android-rotate-a-bitmap/#comments</comments>
		<pubDate>Wed, 16 May 2012 08:00:24 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[android.graphics.Bitmap]]></category>
		<category><![CDATA[android.graphics.Canvas]]></category>
		<category><![CDATA[android.graphics.Matrix]]></category>
		<category><![CDATA[android.graphics.Paint]]></category>
		<category><![CDATA[android.graphics.Rect]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1321</guid>
		<description><![CDATA[Here is a small sample that will rotate a bitmap. Bitmap animation = BitmapFactory.decodeResource&#40;mContext.getResources&#40;&#41;, R.drawable.eye_rotate, mBitmapOptions&#41;; &#160; Bitmap bitmap = Bitmap.createBitmap&#40;animation.getWidth&#40;&#41;, animation.getHeight&#40;&#41;, BITMAP_CONFIG&#41;; bitmap.setDensity&#40;DisplayMetrics.DENSITY_DEFAULT&#41;; &#160; Matrix matrix = new Matrix&#40;&#41;; matrix.reset&#40;&#41;; matrix.setTranslate&#40;0, 0&#41;; matrix.postRotate&#40;updateAnimationRotateImage1Step, &#40;animation.getWidth&#40;&#41;/2&#41;, &#40;animation.getHeight&#40;&#41;/2&#41;&#41;; &#160; Canvas canvas = new Canvas&#40;bitmap&#41;; Paint paint = new Paint&#40;&#41;; int xPos = 0; int yPos = 0; [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/05/android-rotate-a-bitmap/" size="medium" count="true"></div></div><p>Here is a small sample that will rotate a bitmap.</p>

<div class="wp_syntax"><div class="code"><pre class="java" style="font-family:monospace;">Bitmap animation <span style="color: #339933;">=</span> BitmapFactory.<span style="color: #006633;">decodeResource</span><span style="color: #009900;">&#40;</span>mContext.<span style="color: #006633;">getResources</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span>, R.<span style="color: #006633;">drawable</span>.<span style="color: #006633;">eye_rotate</span>, mBitmapOptions<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
Bitmap bitmap <span style="color: #339933;">=</span> Bitmap.<span style="color: #006633;">createBitmap</span><span style="color: #009900;">&#40;</span>animation.<span style="color: #006633;">getWidth</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span>, animation.<span style="color: #006633;">getHeight</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span>, BITMAP_CONFIG<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
bitmap.<span style="color: #006633;">setDensity</span><span style="color: #009900;">&#40;</span>DisplayMetrics.<span style="color: #006633;">DENSITY_DEFAULT</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
Matrix matrix <span style="color: #339933;">=</span> <span style="color: #000000; font-weight: bold;">new</span> Matrix<span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
matrix.<span style="color: #006633;">reset</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
matrix.<span style="color: #006633;">setTranslate</span><span style="color: #009900;">&#40;</span><span style="color: #cc66cc;">0</span>, <span style="color: #cc66cc;">0</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
matrix.<span style="color: #006633;">postRotate</span><span style="color: #009900;">&#40;</span>updateAnimationRotateImage1Step, <span style="color: #009900;">&#40;</span>animation.<span style="color: #006633;">getWidth</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">/</span><span style="color: #cc66cc;">2</span><span style="color: #009900;">&#41;</span>, <span style="color: #009900;">&#40;</span>animation.<span style="color: #006633;">getHeight</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">/</span><span style="color: #cc66cc;">2</span><span style="color: #009900;">&#41;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>        	
&nbsp;
<span style="color: #003399;">Canvas</span> canvas <span style="color: #339933;">=</span> <span style="color: #000000; font-weight: bold;">new</span> <span style="color: #003399;">Canvas</span><span style="color: #009900;">&#40;</span>bitmap<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
<span style="color: #003399;">Paint</span> paint <span style="color: #339933;">=</span> <span style="color: #000000; font-weight: bold;">new</span> <span style="color: #003399;">Paint</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
<span style="color: #000066; font-weight: bold;">int</span> xPos <span style="color: #339933;">=</span> <span style="color: #cc66cc;">0</span><span style="color: #339933;">;</span>
<span style="color: #000066; font-weight: bold;">int</span> yPos <span style="color: #339933;">=</span> <span style="color: #cc66cc;">0</span><span style="color: #339933;">;</span>
Rect src <span style="color: #339933;">=</span> <span style="color: #000000; font-weight: bold;">new</span> Rect<span style="color: #009900;">&#40;</span>xPos, yPos, xPos <span style="color: #339933;">+</span> animation.<span style="color: #006633;">getWidth</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span>, yPos <span style="color: #339933;">+</span> animation.<span style="color: #006633;">getHeight</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
Rect dst <span style="color: #339933;">=</span> <span style="color: #000000; font-weight: bold;">new</span> Rect<span style="color: #009900;">&#40;</span><span style="color: #cc66cc;">0</span>, <span style="color: #cc66cc;">0</span>, animation.<span style="color: #006633;">getWidth</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span>, animation.<span style="color: #006633;">getHeight</span><span style="color: #009900;">&#40;</span><span style="color: #009900;">&#41;</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
&nbsp;
canvas.<span style="color: #006633;">drawBitmap</span><span style="color: #009900;">&#40;</span>mBackground, src, dst, paint<span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span>
canvas.<span style="color: #006633;">drawBitmap</span><span style="color: #009900;">&#40;</span>animation, matrix, <span style="color: #000066; font-weight: bold;">null</span><span style="color: #009900;">&#41;</span><span style="color: #339933;">;</span></pre></div></div>

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		</item>
		<item>
		<title>Git, stop tracking a file, but keep it localy</title>
		<link>http://www.f15ijp.com/2012/05/git-stop-tracking-a-file-but-keep-it-localy/</link>
		<comments>http://www.f15ijp.com/2012/05/git-stop-tracking-a-file-but-keep-it-localy/#comments</comments>
		<pubDate>Mon, 14 May 2012 11:42:05 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[GIT - Fast Version Control System]]></category>
		<category><![CDATA[git]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1313</guid>
		<description><![CDATA[In order to stop tracking a file in git then rm is used &#8211; however this will delete the file from my local directory as well. The following will stop tracking the file, but keep it on my local computer. git rm --cached path/filename After this step, it is very likely that the file should [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/05/git-stop-tracking-a-file-but-keep-it-localy/" size="medium" count="true"></div></div><p>In order to stop tracking a file in git then rm is used &#8211; however this will delete the file from my local directory as well. The following will stop tracking the file, but keep it on my local computer.</p>

<div class="wp_syntax"><div class="code"><pre class="bash" style="font-family:monospace;"><span style="color: #c20cb9; font-weight: bold;">git</span> <span style="color: #c20cb9; font-weight: bold;">rm</span> <span style="color: #660033;">--cached</span> path<span style="color: #000000; font-weight: bold;">/</span>filename</pre></div></div>

<p>After this step, it is very likely that the file should be added to a .gitignore file;)</p>
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		<item>
		<title>Kill all processes with a given name</title>
		<link>http://www.f15ijp.com/2012/04/kill-all-processes-with-a-given-name/</link>
		<comments>http://www.f15ijp.com/2012/04/kill-all-processes-with-a-given-name/#comments</comments>
		<pubDate>Fri, 27 Apr 2012 08:00:11 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[linux]]></category>
		<category><![CDATA[unix]]></category>
		<category><![CDATA[awk]]></category>
		<category><![CDATA[grep]]></category>
		<category><![CDATA[kill]]></category>
		<category><![CDATA[ps]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1309</guid>
		<description><![CDATA[suppose we wish to kill all instances of rsync that is running Simplest given that we know the process name pkill rsync ps aux&#124;awk '/sleep/ {print &#34;kill -9 &#34; $1}' Or a sligtly longer version that might(?) be more verbose as to what it does kill -9 $&#40;ps aux &#124; grep '[r]sync' &#124; awk '{print [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/04/kill-all-processes-with-a-given-name/" size="medium" count="true"></div></div><p>suppose we wish to kill all instances of rsync that is running<br />
Simplest given that we know the process name</p>

<div class="wp_syntax"><div class="code"><pre class="bash" style="font-family:monospace;">pkill rsync</pre></div></div>


<div class="wp_syntax"><div class="code"><pre class="bash" style="font-family:monospace;"><span style="color: #c20cb9; font-weight: bold;">ps</span> aux<span style="color: #000000; font-weight: bold;">|</span><span style="color: #c20cb9; font-weight: bold;">awk</span> <span style="color: #ff0000;">'/sleep/ {print &quot;kill -9 &quot; $1}'</span></pre></div></div>

<p>Or a sligtly longer version that might(?) be more verbose as to what it does</p>

<div class="wp_syntax"><div class="code"><pre class="bash" style="font-family:monospace;"><span style="color: #c20cb9; font-weight: bold;">kill</span> <span style="color: #660033;">-9</span> $<span style="color: #7a0874; font-weight: bold;">&#40;</span><span style="color: #c20cb9; font-weight: bold;">ps</span> aux <span style="color: #000000; font-weight: bold;">|</span> <span style="color: #c20cb9; font-weight: bold;">grep</span> <span style="color: #ff0000;">'[r]sync'</span> <span style="color: #000000; font-weight: bold;">|</span> <span style="color: #c20cb9; font-weight: bold;">awk</span> <span style="color: #ff0000;">'{print $2}'</span><span style="color: #7a0874; font-weight: bold;">&#41;</span></pre></div></div>

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		<item>
		<title>un tar and ownership of the extracted files</title>
		<link>http://www.f15ijp.com/2012/04/un-tar-and-ownership-of-the-extracted-files/</link>
		<comments>http://www.f15ijp.com/2012/04/un-tar-and-ownership-of-the-extracted-files/#comments</comments>
		<pubDate>Wed, 25 Apr 2012 08:00:27 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[linux]]></category>
		<category><![CDATA[unix]]></category>
		<category><![CDATA[archive]]></category>
		<category><![CDATA[tar]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1302</guid>
		<description><![CDATA[If the user extracting is a &#8220;ordinary&#8221; user, the files will be owned by that user (by default). If the user extracting is a super user, then the files ownership will be preserved (by default). Note: This is by default and can be overridden when needed: From the manual page of tar: --same-owner try extracting [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/04/un-tar-and-ownership-of-the-extracted-files/" size="medium" count="true"></div></div><p>If the user extracting is a &#8220;ordinary&#8221; user, the files will be owned by that user (by default).<br />
If the user extracting is a super user, then the files ownership will be preserved (by default).</p>
<p>Note: This is by default and can be overridden when needed:</p>
<p>From the manual page of tar:</p>

<div class="wp_syntax"><div class="code"><pre class="bash" style="font-family:monospace;"><span style="color: #660033;">--same-owner</span>
       try extracting files with the same ownership <span style="color: #c20cb9; font-weight: bold;">as</span> exists <span style="color: #000000; font-weight: bold;">in</span> the archive <span style="color: #7a0874; font-weight: bold;">&#40;</span>default <span style="color: #000000; font-weight: bold;">for</span> superuser<span style="color: #7a0874; font-weight: bold;">&#41;</span>
&nbsp;
<span style="color: #660033;">--no-same-owner</span>
       extract files <span style="color: #c20cb9; font-weight: bold;">as</span> yourself <span style="color: #7a0874; font-weight: bold;">&#40;</span>default <span style="color: #000000; font-weight: bold;">for</span> ordinary <span style="color: #c20cb9; font-weight: bold;">users</span><span style="color: #7a0874; font-weight: bold;">&#41;</span></pre></div></div>

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		<item>
		<title>The 5 W&#8217;s of survival; W as in Worries that is</title>
		<link>http://www.f15ijp.com/2012/04/the-5-ws-of-survival/</link>
		<comments>http://www.f15ijp.com/2012/04/the-5-ws-of-survival/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 08:00:39 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[Survival]]></category>
		<category><![CDATA[Les Stroud]]></category>
		<category><![CDATA[Survivorman]]></category>
		<category><![CDATA[Wilderness]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1277</guid>
		<description><![CDATA[This is simply a list of things that you need to worry about when trying to survive. Wood Weather Widdow makers Wigglies (scorpions, spiders and all the creepy crawlies) Water]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/04/the-5-ws-of-survival/" size="medium" count="true"></div></div><p>This is simply a list of things that you need to worry about when trying to survive.</p>
<ul>
<li>Wood</li>
<li>Weather</li>
<li>Widdow makers</li>
<li>Wigglies (scorpions, spiders and all the creepy crawlies)</li>
<li>Water</li>
</ul>
</ul>
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		<title>Sony Smart Extras (Smartwatch) When using an .xml file to specify the layout of an accessory, remember the following</title>
		<link>http://www.f15ijp.com/2012/04/sony-smart-extras-smartwatch-when-using-an-xml-file-to-specify-the-layout-of-an-accessory-remember-the-following/</link>
		<comments>http://www.f15ijp.com/2012/04/sony-smart-extras-smartwatch-when-using-an-xml-file-to-specify-the-layout-of-an-accessory-remember-the-following/#comments</comments>
		<pubDate>Fri, 20 Apr 2012 08:00:43 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Smart Extras]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sony Smartwatch]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1291</guid>
		<description><![CDATA[All sizes should be expressed in px. This to avoid scaling based on the phone density. If an ImageView is used to show an image, we recommend that you specify layout_width and layout_height in px to avoid scaling based on the phone density. Note: This is since the phone density is based on the phone [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/04/sony-smart-extras-smartwatch-when-using-an-xml-file-to-specify-the-layout-of-an-accessory-remember-the-following/" size="medium" count="true"></div></div><ul>
<li> All sizes should be expressed in px. This to avoid scaling based on the phone density.</li>
<li> If an ImageView is used to show an image, we recommend that you specify layout_width and layout_height in px to avoid scaling based on the phone density.</li>
</ul>
<p>Note: This is since the phone density is based on the phone (or tablet) you have connected the smart extension to, not the smart extension itself.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sony Smartwatch Accelerometer sensor when is a axis positive (witch side is up)?</title>
		<link>http://www.f15ijp.com/2012/04/sony-smartwatch-accelerometer-sensor-when-is-a-axis-positive-witch-side-is-up/</link>
		<comments>http://www.f15ijp.com/2012/04/sony-smartwatch-accelerometer-sensor-when-is-a-axis-positive-witch-side-is-up/#comments</comments>
		<pubDate>Wed, 18 Apr 2012 08:05:11 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Smart Extras]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sony Smartwatch]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1284</guid>
		<description><![CDATA[For the axis the values are: &#160; Positive value Negative value x: The button is up The button is down y: The Sony label is up The Sony label is down z: The Screen is down The screen is up Also a interesting thing to note, no matter how we all try to (when having [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/04/sony-smartwatch-accelerometer-sensor-when-is-a-axis-positive-witch-side-is-up/" size="medium" count="true"></div></div><p>For the axis the values are:</p>
<table>
<tr>
<td>&nbsp;</td>
<td>Positive value</td>
<td>Negative value</td>
</tr>
<tr>
<td>x:</td>
<td>The button is up</td>
<td>The button is down</td>
</tr>
<tr>
<td>y:</td>
<td>The Sony label is up</td>
<td>The Sony label is down</td>
</tr>
<tr>
<td>z:</td>
<td>The Screen is down</td>
<td>The screen is up</td>
</tr>
</table>
<p>Also a interesting thing to note, no matter how we all try to (when having the accelerometer using the SENSOR_STATUS_ACCURACY_HIGH) we can not get it to go past 78,15m/s^2.</p>
<p><a href="http://www.f15ijp.com/wp-content/uploads/2012/04/smartwatch-galleryimage940x529-31.png"><img src="http://www.f15ijp.com/wp-content/uploads/2012/04/smartwatch-galleryimage940x529-31-300x167.png" alt="" title="smartwatch-galleryimage940x529-3[1]" width="300" height="167" class="alignnone size-medium wp-image-1294" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Courage is facing the challenge with a healthy fear not being fearless!</title>
		<link>http://www.f15ijp.com/2012/04/courage-is-facing-the-challenge-with-a-healthy-fear-not-being-fearless/</link>
		<comments>http://www.f15ijp.com/2012/04/courage-is-facing-the-challenge-with-a-healthy-fear-not-being-fearless/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 08:00:35 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[Mindset]]></category>
		<category><![CDATA[Les Stroud]]></category>
		<category><![CDATA[Quote]]></category>
		<category><![CDATA[Survivorman]]></category>
		<category><![CDATA[Wilderness]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1274</guid>
		<description><![CDATA[&#8220;The way to survival whether you’re the victim or the rescuer, is through the path of methodical caution a calming of the spirit, mind and careful planning of your every move. Courage is facing the challenge with a healthy fear not being fearless. More than anything else making it through a horrendous ordeal requires the [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/04/courage-is-facing-the-challenge-with-a-healthy-fear-not-being-fearless/" size="medium" count="true"></div></div><p>&#8220;The way to survival whether you’re the victim or the rescuer, is through the path of methodical caution a calming of the spirit, mind and careful planning of your every move. Courage is facing the challenge with a healthy fear not being fearless. More than anything else making it through a horrendous ordeal requires the will to live if you expect to survive.&#8221;<br />
-Les Stroud. (Used as a voice over at the end of S3E1 Sierra Nevada when Les Stroud was &#8220;rescued&#8221;). </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Converting a text to a curve</title>
		<link>http://www.f15ijp.com/2012/04/converting-a-text-to-a-curve/</link>
		<comments>http://www.f15ijp.com/2012/04/converting-a-text-to-a-curve/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 13:26:52 +0000</pubDate>
		<dc:creator>jontas</dc:creator>
				<category><![CDATA[Making]]></category>
		<category><![CDATA[Adobe Illustrator]]></category>
		<category><![CDATA[CorelDRAW]]></category>
		<category><![CDATA[Inkscape]]></category>
		<category><![CDATA[Laser Cut]]></category>
		<category><![CDATA[Water Cut]]></category>

		<guid isPermaLink="false">http://www.f15ijp.com/?p=1269</guid>
		<description><![CDATA[If you intend to for instance laser cut a design that includes text make sure to convert it to curves before submitting it, to ensure the text looks as you designed it regardless of whether or not the cutter have the font. The command is: Ctrl + Q in CorelDRAW Ctrl + Shift + C [...]]]></description>
			<content:encoded><![CDATA[<div class="none"><div class="g-plusone" data-href="http://www.f15ijp.com/2012/04/converting-a-text-to-a-curve/" size="medium" count="true"></div></div><p>If you intend to for instance laser cut a design that  includes text make sure to convert it to curves before submitting it, to ensure the text looks as you designed it regardless of whether or not the cutter have the font.<br />
The command is:<br />
Ctrl + Q in CorelDRAW<br />
Ctrl + Shift + C in Inkscape<br />
Ctrl + Shift + O in Adobe Illustrator</p>
]]></content:encoded>
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		</item>
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